Mutants Welcome v. C


Right now, I’m trying to build a Nuka Cola & Cryo Cream “Floats” Space Bar in Bethesda‘s Fallout 4 Workshop \ Creation Club Mod System, as obtainable, and giftable, through the Steam ( ) web portal.

Pictured: Steam Client Interface for Fallout 4 Software, Mods, and Workshop. Image source: Renaissance Musings.

I am concurrently designing a team of superheroes and personnel to occupy the virtual world. A list of challenges has been compiled. Vehicular loadouts and properties were added, and the stats were recently assigned. There is image capture work on the table, and video capture is working with Twitch, and has yet to be tested with Steam. Now that capture is tested and working with Fallout 4, streaming to contacts should be possible for codevelopment. A syntax briefing to help with reading strange grammars without all the lessons is in progress. There is a walkthrough for the hardware used in this project up on YouTube that has been linked near the end. The system has been upgraded, repaired, and remodeled since the video was recorded, and things are running smoothly! Further upgrades, like a replacement for a fried motherboard, a soundcard, a bypass for a locked Windows 10 terminal, a stand mic, and a [wireless mouse (purchased A Corsair Ironclaw RGB Wireless on personal funds] are in the works. Talks are in progress with musician friends to compose a couple of original, electro swing style music tracks with the project testbed hardware. All rights reserved by their respective holders.


There are a few people wearing Pip Boy suits, which are loosely based on a notable soft drink corporation drawing competition from the mid to late 1980s with a Nintendo Game Boy as a prize.
There are computers in the Space Bar ( Computers Also Have Space Bars (  \ 😉 \ ; ) ) ).
The computers use game cartridges that are compatible on Pip Boy mobile armbands.
There are toy gun racks with Space themed energy weapons like the Cryolator ( Read: Ice Water Hose ) and Minigun ( Read: Bottle Rocket ) and Flamer ( Read: Spray can and lighter ). Refittable “Monkey Wrench” melee weapon and tool’s inclusion subject to counter military liberation of extinction level technology that is used by The Claritins ( see below ).
There are some Alien Toy Plushies.
There are some fun post-apocalyptic Arcade Machines like PipFall and Zeta Invaders ( 6 total ).
There are some Nuka Cola & Space themed posters on the wall.
There are some booths to sit and read and talk and drink and eat.
There are two Space Robots with flying jets ( acquiring a third has been difficult to accomplish given current workload). I need the jets to produce Ice Cream Float Foam instead of Fire.
There is magazine stand with magazines about Robots ( Mr. Handy, Robobrain, and Automatron ) and Space Aliens ( Zeta Invaders ) and Superheros ( The Unstoppables ) for reading. I still need a few more types of magazines to round out the story. Possible topics can be found in the THE HOLISTIC METAPHYSICAL MARKETING TIE IN section below. ( If you want to find something on your personal computer, click and hold the [Left Mouse Button] and [Scroll] over the text to highlight it, then [Right Click] the highlighted text and select [Copy] to save it to your clipboard, then hold [Control] and [F] on your keyboard at the same time, then [Left Click] on the input field that appears in the upper right hand corner of your window under the command bar to enter data, and [Left Click] the data input field, then press [Ctrl] and [V] to paste what you copied into the search bar to find what you’re looking for, using the arrows to scroll through instances in which your search term appears in the corpus ) .
There is a Pip Boy Bobblehead machine ( Three bobbleheads currently in evidence. They are notoriously difficult to acquire ). Bobbleheads can be purchased in real life. SeeTHE SYNTHS- I MEAN TOYS section below.
There is a Juke Box, but it went missing in the Workshop, along with the ice machine, after placing and storing them. See the Suggested Listening section below for tunes to play on Jukebox and in Corvegas and Pipboy Radios.
There is a Space Rocket Trash Can.
There is a Nuka Cola Clock.

Consuming Cryo Cream and Cola Floats will give the Pip Boys super powers like not getting brain freeze from Cryo Cream or the Cryolator. Making the Floats unlocks a Perk called “Cryo Baby.” The Cryo Baby Perk makes the Pip Boy resistant to Cryo Damage from all sources, including Cryo Cream and Cryolator guns.
The Cryo Cream is made on-site with Milk, Ice, and a Chemistry Station. I need to find someone to make Flavor Syrups with the Fruits I’ve grown. The Flavor Syrups can be added to the Milk and Ice in the Chemistry Station to provide character bonuses ( To Be Determined ).
The Nuka Cola is made on-site with an Industrial Nuka Cola mixer. I need to find someone to fiddle with the ingredients list for the recipes. The recipe should be [ Empty Bottle, Bottle Cap, Carbonated Water [ Purified Water, Bubble Pack ], Flavor Syrup ].

The Cryo Floats are made on-site with Cryo Cream from a Glass Bowl with a Ladel, and Nuka Cola from a Pitcher, both into a Drinking Glass ( Sorry, no coffee cups, unless they are clear and show contents! ). Served with a [ Spoony Straw \ Strawy Spoon ] Utensil that looks like [ ===O ]. I need to find someone to model the [ ===O ] in the game and animate the character and item interactions and activities for the Cryo Cream Service. Remember: “I cry, you cry, we all cry for Cryo Cream!”

The Site, Glass Bowls, Ladels, Nuka Cola Bottles, Glass Pitchers, Drinking Glasses, and [ Spoony Straw \ Strawy Spoon ] Utensils, Machines are cleaned on site with Purified Water. I need to find someone to animate the character and item interactions and activities for the cleaning process. The wasteland is a dirty, grimy, crummy place by default, with brown muck infecting everything, so lets do our part in recovering technology and tools with cleaning. Cleaning for a purpose that is non violent and recuperative seems like the right way to go about reclaiming the wasteland and recovering the greatness of the people of the wasteland.

The Gardens for collecting and growing and harvesting Fruits and Vegetables are located on site. We can grow Taters, Corn, Mutfruit, Melons, Carrots, Razorgrain, and Trees. There are a few Nukable items that we have collected and can’t grow, for some reason, like Hubflowes and Berries. Growing them takes years of support, light being bearable with incompatible physiologies, and lots of water and flavor and love, to get them just stable and hard enough to be acceptably treated. I need to find someone to model the Flavor Syrup and someone to animate the character and item interactions and activities for Flavor Syrup extraction from harvested Fruits and Vegetables; someone to animate the character and item interactions for new Fruit and Vegetable growing; and someone to animate the character and item interactions and activities for Flavor Syrup implanting and distribution onto new territory, also metastatic and positive growth chart includable.

There are a few Candy items and Fruits that we want to add to the Cryo Creme and Cola Floats. We can call them Cryo Creme Carbon Cola Candy Floats. Cute. Candy types include Mentats, Gum Drops, Sugar Bombs, and Chocle Canes. I need to find someone to model the Candy and someone to animate the character and item interactions and activities for Candy mixing in floats from homemade or store-bought candy.

The Water Pumps and Purifiers for supplying Purified Water are located on site.

The Fusion Generators and Power Cables for powering the Machines are located on site.

The construction crew for Buildings and Furniture and Decorations is on site. We do not want the construction process to consume display items. We want the construction storage system fixed to return stored items in their original stored condition. We want the construction [ cration \ creation ] system to [ crate \ create ] items in new condition. We want the construction components to get measurements from the Yardstick and Pencil item. We need a Protractor for measuring angles during placement, a Bubble Level for checking flatness, and a Measuring Tape. We need a Labeler and an Unlabeler. We need the construction materials labeled with weight, height, length, and depth. We need a Math table for how many of a single Workshop / [ Building \ Cooking \ Workbench \ Desk \ Crafting \ Modding \ Mixing \ Designing \ *] item can be acquired for trade or barter with available resources.
Example: I live near a lake. I have 5 water pumps that use 4 power each. I have 7 power generators that provide 10 power each. That means I have 50 power more than I need. I want to buy a water purifier to supply all of the other participants in the community with purriied water. The water purifier comes in two sizes. The big water purifier takes twice the power of the little water purifier. I want the one that has a total tank and connector volume that is four times as big as the total tank volume of the 5 water pumps I already have. It is the big one. If I build the water purifier, it will use power, which I have. If I build the water purifier, it will cost a lot of other components. If I build it, people’s things stored in the SHARED workshop will disappear and I will get a water purifier. A lot of things that the purified water would be used for will go away, reducing my need for purified water, and making the lake bigger.
We need realistic salvage outputs from display items and realistic costs for raw materials. The game tells me I can set up a busted, ugly fence by salvaging a pencil and a screw. After I was released from cryo suspension after [no one knows how long], I was able to remove fallen trees from the road with the work crew. There are some bushes and shrubs and hedges that don’t produce any beneficial goods for me and block the installation of foundations. Foundations need to be bigger and fit together like Lego bricks with horizontal snaps. Foundations can not be placed without a terrain modifier to flatten or fill the hills in the region. There are a wide variety of methods for humanely housing chickens that don’t involve wooden frames and wire screens. There are already houses and roads in place.
Who’s getting too far ahead? So long, Sanctuary? Maybe I should look for a lot in Nuka World…I, uh, hope there are some empty lots in Nuka World. The restaurant idea was translated to Codsworth in item inventory. He didn’t really change his appearance, but I guess that just means I need modeller support. Still a little worried about the Ultima Online gameplay roots. Hectic.

I just hit the building limit in Sanctuary Hills as I was building a power armor storage bay for my Cryo Creme Carbon Cola Candy Floats “Space Bar” in Fallout 4.

Looks like I’m going to have to scope out the highly advertised Nexus Mods for some building amount and range relief and learn how to operate the mod system. The Steampowered team is probably STILL laughing at my use of the Creation Club and the C.C. Credits pay system for my modding.

Once I build the storage area, I should be able to import the armors from the storage “QA” area for free, without playing through dismal content. The “QA” area, accessible with console commands, has every inventory item in the game from every available build/mod. With the armors in storage, I can then move my power armor frame to the space bar temporarily, to get everything painted and specced with upgrades. I’m pretty sure I will need to install a storage container next to each displayed armor for character-specific, themed items.

I need the metal plating because of large amounts of underbrush, and intend to clear out the farms with the flamethrower, and have the minigun squirtgun for putting out the fire, and the cryolater running duel fire retardant, cooling ice water double duty. Then we could readily access the fruit in our farms to properly harvest all the produce for inclusion in a super buffing cryo cream carbon cola candy floats, that give you perks when you drink them.

As it stands, the game is single player, but I am trying to build a base for a group of 13 superheroes and I’m sure Fallout 4 modding will be taking place far into the future, so there’s still hope for [ Gran Turismo and GTA 3+ and Interstate ’76 ] -style vehicle driving. Someone ( Not me! ) is going to have to be nice enough to heavily modify the in-game terrain to make it flatter and roadier. Maybe call up [ Astroneer ] ( ) and see how THEY do it.

I have more [ Suggested Games ] Links Nubs further down at the bottom of this page. Just look for them at your local game boutique or online store. The list is fairly thorough, so look into it if you want to try them out. You can also buy the Movies I listed, along with the [ Suggested Listening ] Music in that section of this report. Just Ctrl + F Search as described above for [ Suggested Playing ], [ Suggested Watching ] or [ Suggested Listening ]. If you pay into the system and hook up your purchase requests to those software packages on,,,, GOG, Origin or so on, you might be lucky enough to find Fandom care packages related to them that will get loaded on your internet connection through context sensetive advertising and search. Even streaming them on or adding them to your likes on might land you additional content for an idea of the themes of this project.

As an example of how long these types of Mods can take, Fallout:New Vegas came out over 6 years ago, and a mod JUST hit near the end of 2018 called Fallout: New California, for that engine, that heavily modifies the game to include lots of new content. There’s also a 4-player Skrim mod out there that gives me hope I can continue working ( Fallout 4 and Skyrim use the same video game engine, and were made by the same company ). Here’s hoping I can do something just as exciting, although I may need to join a professional modding community or business or organisation.


Console Manufacturing and Support















Pictured: Quick and dirty design for handheld software engineering console for the project. Image source: Renaissance Musings.

I want to get a New 3DS XL to support Fallout.
There are however, control considerations to playing an FPS on 3DS handheld. That is to say, as it stands, the D-Pad and analog stick are on the same side on the left, and there is a nipple nub for camera control on the right hand side. A better configuration might be an analog stick and D-Pad on left hand side , and an analog stick and input buttons on right hand side ( See pictured image for rough design ). Right now, the 3DS and New 3DS XL and 3Di all have controller blockages stopping them from being FPS compatible. The analog sticks on the left side should be for moving with strafe, and the analog stick on the right side should be for turning and looking around with the camera from the player’s coordinate location. The 4 play buttons, “( A ), ( B ), ( X ), ( Y )” should be on the right hand side, closer to the player than, and below, the right analog stick. The buttons should be ( X ) for Run ( While pressing a direction ), ( Y ) for Hop / Jump ( While pressing a direction ), ( A ) for Talk / Interact / Confirm / Use Item1 , & ( B ) for Cancel / Back / Use Item2 on object. Running ( X ) in a direction and pressing Jump ( Y ) causes a vault to be done. Holding Run ( X ) button while pressing Talk ( A ) causes the player to load Friendly Interactions ( Talk, Barter ), and holding the Jump ( Y ) button while pressing Talk ( A ) causes the player to load Unfriendly Interactions ( Steal, Taunt ). The Menu should be mapped to the ( Start ) button. The two shoulder buttons, ( R ) and ( L ) should be used for an interactive scrolling through a vertical/horizontal grid marquee Menu ( Start ) table that updates the console’s software in a variety of ways. The Menu ( Start ) should be interoperable with wireless internet connections and bluetooth and credit cards or prepaid game cards and store credits. Visually, the Menu ( Menu ) should have nested, variable supported functions such as:

{Options} >
{ { Graphics } > { Vary Quality with Speed } , { Scale Quality and Speed } } ,
{ { Music } > { Playlist By Area } , { Volume By Area} , { Remapping Tool } } ,
{ { Voice } > { Playlist By Character } , { Volume By Character } , { Remapping Tool }} ,
{ { Fx } > { Playlist By Object } , { Volume By Object } , { Remapping Tool } } ,
{ { Controls } > { Control List } , { Remapping Tool } }
] ,

{{ Save } > { Create Save } ,
{ Load } > { Load Save File }}
] ,

{ Credits }
] ,

{ Store } > { Buy } , { Sell } ,  { Account History} , {Edit Account Info}
] ,

) .

The menu items that appear on the touch screen when the player presses start should freeze or pauses the game.
The in-game Item Menu and Quest and Map and Radio interface should appear when pressing ( Select ). The player can Move ( Left Analog Stick ) and Look ( Right Analog Stick ) and Interact ( A) ( B ) ( X ) ( Y ), AND look through their ( Select ) Menu at the same time, as the ( Select ) Menu can be interacted with Touch controls and the ( R ) and ( L ) for cycling through item in a horizontal marquee table. The ( Select ) menu updates in real time due to console engine interactions and input, and saves to a Wireless Cloud Save State of the engine progress in real time. The touch screen should also have item properties and characteristics shown on the secondary touch screen and cause changes and effects to appear on and make updates to the player HUD (Heads Up Display).
For exemple grati, a player might get lost while driving. They pull out their console, open the program, Press Start, choose  { Load }, choose the { Save } file they want to open, copy over their movements and interactions into the software, and when they reach present status location, they press ( Select ) to bring up the Select Menu, scroll through the menu with L & R and the touch screen to find and open their Map tool,  then look at the Map on their touch screen to find their way back and upload their movements into the Mapping software.

The New 3DS XL looks like the same manufacturing process as my DS Lite, from the plastics used in the unit. Have you tried it? I would like to know if the video cameras, sonar depth finders, swappable memory storage, and wireless connection have been fixed for user compatibility and safety…

If you think this is asking too much for a mod project, I direct you to watch this “Minty Pi” video from YouTube:

If I were to pick and choose, I would want a tri-fold machine with two hi-res touchscreens AND a keyboard. This is what a touchscreen with keyboard looks like, from YouTube:

Here’s a GPD 2 playing Fallout 4 from YouTube.

The thing is, if it’s possible on this Game Pad Digital device to play Fallout 4, then Nintendo has really fallen behind in FPS gaming. I am by no means an expert in anything other than the Nintendo DS Lite and the Nintendo 3DS.

The Nintendo DS Lite competed with the Nintendo DS. After the DS Lite was released, the advertisement comments started calling the DS a “DS Phat”.

The DS Lite has some really good Mario games. I got my DS Lite and 3DS and cartridges from Toys R’ US and Best Buy and Wal Mart and

I originally got the DS Lite from Toys R’ Us, and the 3DS and 3 games from the Wal – Mart on Anderson Lane. I travelled by plane to another place. One of the games was lost and the 3DS was lost during the trip. When I got back, I called the support number and they could not find or replace it, so I repurchased 3 3DS handheld consoles to give 1 for myself and 1 for a friend in the hospital and 1 for a friend of the family.
I tried cartridges on the DS lite from Toys R’ Us, Best Buy, Wal Mart, and I tried cartridges on the 3DS from gAME oVER vIDEOGAMES, Wal – Mart, Toys R’ Us, and Best Buy ( This is unverifiable, as there are hyperfast speed junkies swapping out product on a real-world, physical system of theft [ editor’s note: We call them The Thievery Corporation ] )
The Best Buy near North I-35 had games with English labelling and apostrophic French on a single unit. Very shafty. They had Soccer and Brick Building and Petz and some other silly stuff. There is a Wal – Mart near Cameron Road North and I-35 that I did not check for games. There is a TOYS R’ US near Research & 183 that has limited game selection. had access to old games, imports, and games that are cheaper to find if easy to acquire elsewhere. I tried one game from Game Over Videogames and it was bad, so I returned it. I did not try shopping from GameStop.

I had a Samsung monitor from internet order from a retail redistribution place for Fallout 3 / 4 design and development. I’m having a hard time remembering where I got the map for the Best Buy North of I-35 and Cameron Wal – Mart. I gave the Best Buy North of I-35 and Cameron Wal – Mart my Samsung monitor and it was reassembled and cleaned in a TV Static Haze operation.

There was a TV static haze attack shortly thereafter.

This is all considered to be ancient history by many. Ancient life was unsurmountably hard.

Axiom Verge on Steam has a loose example of what the TV Static Haze looks like as presentable by one of the items in the game. In the Best Buy, it is a bunch of tiny and clear blocks that can move more quickly than I can react, through the air, and do tasks. Cubic Particle Gun from Axiom Verge Called The Address Disruptor

TV is a box that makes pictures. TV static is fast moving black and white squares in a box that can make pictures.

It’s a Static Hazolator.

If it targets a person’s vision, it can trick the person into doing tasks, if they are gullible and if the person with the Static Hazolator knows enough about the target to trick them. If more than one person’s vision is targetted at the same time, the Static Hazolator can trick them into doing and saying things for or against other people. The Static Hazolator can pick up and move things with Static Haze cubes. The Static Hazolator is denoted on bus stop signs with a Square full of black and white squares covered in clear plastic. You can download a QR Code app on a mobile device and take a picture of the Static Hazolator symbol at a bus stop to find details about the bus routes.

The Static Hazolator Cubes are big now. They are coming out of the screen that I am typing this on and hitting my body. The big fish eat the little ones. The little big fish eat the big littler ones that are littler than they used to be.

I think the only cure for this hazolator thing is impenetrable strong body condoms that can expose holes in the hostile haze deposits to access the truth of experience. These clouds can be as big as a Texas thunderstorm. Slim to none chance of survival on getting a roaming micro psychic assembler to stay put. I’m pretty much a roach to this thing and I want to be a pet roach. It is pretty much colored assembilatory QR codes, like from busses and soda wrappers. On the topic of QR and Cola and video game overlap, Coke started putting the barrel loader character from the Chrono Trigger robot factory XABY room, upside down, on their soft drink QR label.
A second, and less likely solution that is likely to take a much longer time for mitigation of hazolators is to update the difference engine interactions and difference engine predictions and scans to highest grade levels. See also:
Difference Engine for Space Movement Without Interaction
Difference Engine for Prediction Summation A
Difference Engine for Prediction Summation B

In gratitude for you attention thus far, I present these for your perusal and edification:

Fallout 76 Perk Cards in Real Life

Another possible integration avenue? The perk cards from Fallout 76, printable on business cards, and scannable with a PipBoy like the Nintendo 3DS scans VR Cards to display characters that overlay space in the 3DS’s 3D Camera fields.

Pictured: Nintendo 3DS Augmented Reality Card via Renaissance Musings.

The Fallout 76 perks look so CCG ( Customizable Card Game ) awesome! Pip boy integration by loading HoloCards is primed, from what I’ve seen done with Pip Boys
with ( { GameStop/Bethesda/Smartphone/Steam/Amazon/ThinkGeek/Best Buy } Internet Corps. Play technology ) .com products. Detection stuff like what’s done with the Nintendo 3DS Augmented Reality cards is primed, although there will need to be player specific upgrades to scanning a card, like maps, mini-games, and quests; not just camera reality augmentation tomfoolery. It would be cool to do this with an actual, wearable, functional Pip Boy.

what I’ve seen done to simulate pip boys

Pip Boy for prototyping available at ThinkGeek.

My failures to assemble the Thinkgeek PipBoy 2000 Mk VI

Further Pip Boy Modelling Considerations



Now, let’s brainstorm and direct a few important characters in a power armor team I’m putting together for Fallout 4 creation club, and eventually, for Fallout 76.

If it’s not just a rumor.

I think the software developer Bethesda ( Based in Washington D.C. ) may have modded a grognard civil war revolution military sim to make Fallout 76, which is ANCIENT and FATAL prejudice. I’d like to lighten the mood in this mod and make lasting friends as well as turning enemies to the player’s side.

My Fallout 4 MOD i’s gonna be some pretty “christian magic” stuff; like Nuka-Cola powered by floating vanilla ice cream to make elevators and aeroplanes work without machined parts, and underground chocolate cave monsters who hoard gross candy animals that a player can recapture with christian wonders like Ice and Fire and Marbles and Television and Cars.

I have completed design for 13 power armor heroes to run around and do rad stuff. The enemies list is full, with the exception of Morphemes ( Static Hazolator Victims ) and Claritins ( Invisible Pastafarian Zealots And Worshippers ). I need to know if i left any holes that need to be filled out. I want that 32+ multiplayer magic, Nintendo.
I am now working on additional characters to round out the team, like assistive robots and NPCs to do work. I have a background in NPC and AI interactions to make this trivial, if the engine MOD tools are supportive of my work style.

I truly wish Fallout 4 was multiplayer and isometric, but barring that, I have an idea for a single player FPG / TPG ( First Person Game / Third Person Game ) [ Ninja Turtles \ Power Rangers \ Chroma Squad \ X-Com \ … ] + [style] team of power armor antiheroes called “The Dozen Steppers” ( 12-step programs and inspirational stories, et cetera ) to play through a multiplayer Fallout 4 offering:

The Dozen Steppers

1.A) Vault suit paint job power armor ( Hop ) with vault jets and mapping helmet. Melee baseball bat, rocket launcher, and strength focus for directed crash landings. Uses Cryo Cream and Nuka Cola to levitate. Just got out of cryogenic suspension and working on getting his pilot’s license. No one knows why he was in the cooler, and he doesn’t remember. Always carries a few spans of rope in case someone needs to build an elevator or ramp up or down an impassible area. Biggest basher in town, muscled like an Ox, but best on the piloting controls, so the Dozen Steppers make an exception for ( Hop ) and get ( Hop ) equipped with that juicy 3XL tech. ( Hop )’s gear is just barely compatible with ( Tel )’s, due to the size differences, but ( Pip ) is sure there’s an adapter in the inventory that could solve this, if ( Pip ) could just find a way to get organized.

2) Winterized legs paint job power armor ( Fud ) with cryolator for ranged projectile actions and terrain modification, and ushanka hat and hockey stick melee to protect takeoff and landing zones for the vaulter. Refuses to swap out hat for a uniform issue helmet. Strong believer in reincarnation, resurrection, and green mushrooms, a topic which is not broached lightly in synth polluted urban wastelands. Probably smart for hiding Pipboy Holotape stash for so long. ( Fud ) has the highest “Media” skill in the Dozen Steppers, and does some cooperative technology and media spelunking with ( Tel ). Because of their shyness, ( Fud ) doesn’t like dealing with ( Pip ) directly, and gets the Holotape Gaming Deck parts through dealing with ( Rep ), ( Cat ) ( Pen ) and ( Tel ), making the habit that much harder to trace back to them.

3) Red and yellow paint job ( Cuk ) with flamer named Ruby Spray and cooking materials that come in handy when camping in the great outdoors. ( Cuk ) is the only Dozen Stepper technophobically monotechnical enough to carry a Gauss rifle that won’t interfere with the rest of his inventory with it’s magnets. ( Cuk ) makes great Nuka Cola bento lunchboxes for the team, and is very high strung and immaculate about his recipe and preparation tasks. He cooks Cajun food, speaks like a New Orlean’s boat hand, and listens to the raddest zydeco washboard you’ve ever heard. Spent a little time with the tribals, if you catch my drift. Automates the process for making lunches with the help of ( Pez ) and ( Rep ), and loses favor with ( Med ) for doing so, as ( Med ) prefers to fix broken parts and stock wasteland critters for ( Pip ). ( Cuk ) plays a little music with a futuristic touchtone-strip instrument that uses the same magnetic coil pickup batteries as the Gauss rifle. ( Pez ) loads ( Cuk )’s flamer fuel cans into the magnetic coil shaft of the Gauss rifle after some tinkering, to supplement the usual heavy metal ordinance, all in exchange for a color and shape design rework of their power armors, so the two stop getting confused with one another. The celebratory pyrotechnical electro swing show ( Cuk ) organized afterwards was legendary. Just ask the baddies that got toasted. Oh wait, you can’t.

4) Scribe in magenta and gold explosive shielding power armor ( Pez ) that carries a turbocharged laser pistol that was never once pointed at a teacher, honest, and some frog grenades strapped together while ( Pez ) was covering ass to research weapon and armor assembly and disassembly. Quite the scrapper, and heavily reliant on the tools that ( Rep ) WISHES were accessible. Addicted to anti-addiction pills.

Pictured: Pez’s Mobile Water Cannon Invention. Image Source: Renaissance Musings

5) Standard issue doctor / surgeon / healer ( Med ) in medical armor distro with needler, and plasma thrower that does lovely chemistry work and always gets targeted first by strategy-savvy skinjobs and turtleheads. One of ( Tim )’s contacts, and joins the Dozen Steppers after being saved from an enemy encounter, in order to help the team make use of the hardware they acquired on collection missions that can heal and rez. Can swap out ammo types on weaponry between tranquilize, buff, and abrasion ( multiple types of substances are targettable, such as military surgical grade steel, flesh and chitin ), and antitracer for invisible threats. Thinks ( Pez ) is a lightweight who is a danger to themself and others.

Pictured: A happy vault dweller, ideal candidate for the Dozen Steppers Vault Crew. Image Source: Twitter.

6.A) Unarmed kung fu\karate\tai chi\mma\boxing\brawling\sewing master in black and white paintjob power armor ( Pen ) with power glove and sonic blasters to pump tunes and force ten gale airwaves. Carries around stacks of Holotapes for martial conditioning that never go out of style. Probably better at using a lance or spear than anyone else in the group, although no one will take up ( Pen ) ‘s offer for a challenge. Favorite food is dango and takoyaki surprise, but all anyone seems to have is iguana-on-a-stick.

7.A) Laser-point, sniper-scoped rifle tactician for backrow radio callouts and strategies in camouflage paintjob power armor ( Pip ) to hide all the loot he stole for the party while sneaking around. Hopefully, he can organize it all before he forgets what happened to his “lucky” canteen. No need to call AA – “It’s just Cola. I know which hole to put it in.” ( Pip ) gets a rush from theft, not unlike gambling, and has the authority through traits to pass off fenced items to wasteland traders without raising suspicion. ( Zr0 ) finds this morally upsetting, but is not that worried, as he can get almost anything he needs from ( Pip )’s large inventory of goods for 100% off, despite it being hype-assed hardware parts and not reproducible software copies. The 3D parts printer ( Pip ) eventually acquires makes ( Zr0 )’s concerns a moot point. ( Tim ) updates the camouflage worn by ( Pip ) to sneak around with a stealth sleeve from the future, when ( Pip ) gets isolated from his team, and teaches ( Pen ) and ( Tel ) how to make them and make them hurt or help. ( Pip ) knows who wants what in the wasteland, down to the captured mutated critters they keep back in the mutation holding cells, which ( Pip ) strategically combines to either weaken or strengthen subjects with the help of ( Tel ). All this work isn’t easy; to do it, ( Pip ) uses Languology, Animal Whisperer, Geiger Counters, Holotapes about Mutation and Speciation Science that are updated with intel and passed to the group for targeting and combat bonuses, and long genealogical lists and tables outlining the pairing and preferences as a wasteland husbandry specialist. Just ask ( Pen ) and ( Tel ) to make a holotape with ( Pip )’s findings.

8) Maintenance technician who got their start in waste engineering with orange and red power armor ( Rep ). Carries a super sledge and a drill with field service replaceable fittings. ( Rep ) is not allowed to use the power tools any more, after that mishap 2 years back got their license limited, but that doesn’t stop them from using anything to fix everything. The doctor’s procedure to fix his mishap was a whack job with a regrowth tank, that left ( Rep ) looking like a ghoul, so the team is on their side to exact vengeance from the quacking, moron doctor who took them out of the frying pan and left them in the fire. Most of the team has training in theoretical physics; ( Rep ) has theoretical training in physics, so there is a degree of parts compatibility work to do in keeping the team both diverse and unified technologically. This leads to a friendship with ( Zr0 ) and ( Cat ) and ( Pip ) for parts and workshop housing organization. ( Zr0 ) provides cataloging help, ( Cat ) builds out the space for storage, and ( Pip ) acquires parts from collection missions, all to keep the Dozen Steppers dressed and geared to the 9s. Gets a little time with ( Tim ) to hop on board that level 10 shit, and take a ride on the real McCoy surgery table. Competes with ( Pez ) to see who can strap together the most outlandish gizmos to use on missions, and more often than not, it all gets greenlit.

My Body With 95% Burns

At 4-years-old Johnny was caught in a fire that burned 95% of his body. For years he felt like a "monster", but now he's chasing his dream of becoming a model 🙌

Posted by truly on Tuesday, October 9, 2018

Pictured: Heroic Burn Survivor, of the type you might find in a nuclear holocaust. Image source: Facebook.

9.A) Cartographer with brown and tan leather ballistic combat armor ( Map ) that can also pilot a motorcycle ( Rip ) or trike ( Tre ) tow-able by ( Squawk ) and ( Vert ), while armed with a saddle-stored [ tire iron \ machete knife \ ball peen hammer \ … ] , and a hunting rifle mounted on the handle bars of the trike. ( Map ) is punk as fucking your sibling to piss off your mom, but at least they know all the good bars in town – those that don’t turn them away on sight. The brotherhood picked up ( Map ) based on their unique skills and mouldable attitude, and is still slowballing that power armor requisition form until they can verify exactly what the carking attitude problem is all about. ( Map ) ‘s armor was wrecked after a raider gang destabilized ( Map ) while scouting ahead of ( Hos )’ van.

10.A) Big charismatic slicker in brohood silver and green ( Hos ) that likes to talk a lot while running over deliveries in a lincoln towncar ( Jazz ), mercedes benz ( Metal ), volvo sedan ( Classic ), or delivery van ( Squawk ) with a shotgun rack and a magnum in the glove compartment in case something goes wrong and ( Hos ) lets their tongue slip too far while chatting up the occassional passenger or client. Try not to ask ( Hos ) about the secret mansized safe kept back at base, or the seat cushion ( Hos ) used after disappearing with a fare. The thing is, ( Hos ) runs with a lot of weirdos in those rides, so it’s a lot of dangerous business on the side. ( Squawk )’s radio tells stories of a rejuvenation and resurrection ‘chine that could bring folks back from the dead, and digistruct cures to mortal wounds, but facts on the ground are weak, and all signs point to the technology belonging to a weird spaghetti cult. Once the tech is recovered from several different missions to several different Toaster and Claritin outposts, ( Tel ) and ( Rep ) and ( Zr0 ) reverse engineer the technology after ( Pez ) disarms it, and implement the hardware for the team, for ( Med ) to operate, so as to make death and injury obsolete.

11) Workshop architect for building work in yellow and black paint ( Cat ) with a spanner for close encounters and a minigun requisitioned from the defense turrets ( rocket, laser gatling, water pressure, chainsaw, and ballistic round configurations available with help from ( Pez ) and ( Rep ) ). ( Cat )’s non-combat, utility arm functions include concrete dispersal hose, auto pushbrooms, auto mops, and spin buffer attachments, all at scientifically maximum configuration using techniques with gear and motors and belts and pulleys and two way winches and levers and cantilevers. Upgrades the party’s base regularly with new additions, although, sometimes, gear must be exchanged to pay the construction tab. If you can think of a function or utility that needs implementation, ( Cat ) can show you a lever or button that does just that. Thanks to good morale, and tight unit cooperation from cohabitation, complaining is minimal, resupply is easy, with some exceptions, and no one seems to mind ( Cat )’s dollhouse fixation… as far as ( Cat ) knows.













Pictured: “KitCat”, master of tools, touchscreens, and architecture. Image Source: Twitter.

12.A) Network agent in hardened power armor painted purple and white ( Tel ) with static hazolator to mod Pipboys ( And Pipgirls! ( And CatKits, for that matter!!! ) ) for the team and hypnotize enemies and friends with tellies’ stories powered by sentient swarm artificially personal hivemind ai haptic telly screens. Short stature to squeeze under the desk and prodigiously good at intimidating interrogations involving long periods of scanning, probing, and impersonating.

13) Lockpicker and Hacker in stealth equipped green and yellow ( Zr0 ) with lockpicking power armor attachment ( sometimes a long rest to case a joint, or a set of wirecutters, just isn’t enough ) that has data transfer interchange ports for hacking locks and computers, and a trusty Enhanced 10 mm pistol for a sidearm. ( Zr0 ) realizes, as many of you don’t, that .45 is a music playback format, and NOT a carking projectile weapon loadout. 8mm is for console film stock, so keep your guns to yourselves. ( Zr0 )’s so busy interfacing with ‘chines that they’re somewhat of a pacifist. High level. Don’t mess with ( Zr0 ) until you’re ready to pay their fees. As high tech as their skills may be, ( Zr0 ) knows that shelf lives are just as inevitable as human ones, and prides themself on scouting out trade deals. One of the tricks they use to do this is longstranding trade relations with packaging companies, allowing ( Zr0 ) to translate corporate jargon instantly into a format that is quick and easy to get the better of. Every time ( Zr0 ) discovers a brand new part, they get a bonus to their overall “Technology” skill and a bonus to “Barter”. ( Zr0 ) really appreciates goods that are still in the packaging, although they’re full of conspiracy theories about shrinkwrap repackagers and counterfeiters that bear need for investigation. Please don’t mistake ( Zr0 ) for a supermutant, despite their paintjob, or you might just find a baker’s dozen or so of heroes on your tail.

14) (Tim), the time traveller visits from time to time to outfit and organize the Dozen Steppers in ways they can neither see nor understand. Hooked on cronics, phonics, tonics, and ebonics. He’s a treat. Don’t ask me no more questions and he won’t tell you no more lies.

The Vehicles of the Dozen Steppers:

9.B.One) ( ( Rip ) the honda dirtbike ) is the vehicle of ( Map ). Only ( Map ) can ride ( Rip ). ( Rip ) has shoegaze / indie / emo and tension music embedded in the player helmet, not upgradeable via Holotape, although varied enough to listen to by buying new helmets, and a mountable and upgradeable variety of assault shotguns and hunting rifles, and includes a mobile mapping unit in the bike’s headlights that transfers to the driver’s Pipboy and heads up display. The mapping software in ( Rip ) ‘s front end and the headlamp can be turned off to reduce power consumption. A variety of melee weapons are usable while riding ( Rip ), one such collection of which can be seen on the ( Map ) profile. ( Rip ) has Poorest inventory space, Weak armor, Best direction, Tight turning, High speed, carries 1 party member, and has Ugliest variety of color combinations and component loadouts.

9.B.Two) ( ( Tre ) the trike) ) is the vehicle of ( Map ). ( Tre ) is a standard issue, pilotable by anyone who has a license. ( Tre ) has classic rock and pop music, upgradeable via holotape, and a mountable and upgradeable variety of assault shotguns and hunting rifles. The trike’s headlights include a mobile mapping unit that transfers data to the driver’s pipboy and heads up display. The mapping software in ( Tre ) ‘s front end and the headlamp can be turned off to reduce power consumption. A variety of melee weapons are usable while riding ( Tre ), one such collection of which can be seen on the ( Map ) profile. ( Tre ) is presented to the party along with construction schematics, as a gift by ( Map ) after their life is saved, and they rejoins the party. ( Tre ) has Poor inventory space, Able armor, Best direction, Fit turning, Medium speed, carries 1 party member, upgradeable to ( passenger \ navigator \ pilot ) with right and left sidecars, and has and has Fair variety of color combinations and component loadouts.

7.B) ( Jazz ( the lincoln towncar ) ) is the starting vehicle of ( Pip ). ( Jazz ) has technoswing, big band, and honky tonk jazz varieties, all upgradeable via Holotape, and can carry out most of the missions in Act III of the story with gusto, with mountable and upgradeable long range sniper rifles and hood ornaments ( snow plow \ spikes \ harvester \ im/ex pulse pump). ( Jazz ) has Middle inventory space, Strong armor, Average direction, Loosest turning, Medium speed, carries 5 party members and one hostile passenger in the trunk, and has Pretty variety of color combinations and component loadouts. He has frozen at the waist friend running the same racket in a BMW road car that’s got more horesepower for carrying things, thanks to a Hemi-engine sticking out of the hood, and less trunk space.

1-13.B) ( Metal ( the mercedes benz ) ) is a standard issue, pilotable by anyone who has a license. (Metal) has space metal, rap metal, heavy metal, classic metal, and alternative metal stations, along with highest user importation and customizeability, all upgradeable via Holotape, ( Metal ) has Middle inventory space, Strong armor, Good direction, Tight turning, Highest speed, carries 4 party members, and has the Prettiest variety of color combinations and component loadouts.

6\12.C) ( Classic ( the volvo sedan \ station wagon ) ) is the starting vehicle of ( Tel ) and ( Pen ). ( Pip ) and ( Zr0 ) are also handy drivers of ( Classic ). ( Classic ) has classical and orchestra stations, upgradeable via Holotape, and is a great collector of unique bargained goods and donations, which are kept in a large trunk. ( Classic ) is upgradeable to a station wagon trunk. ( Classic ) has high inventory space, the highest armor, high direction, fair speed&turning, and can carry 4 party members and 1 passenger when upgraded to station wagon.

10.E) ( Squawk ( the delivery van ) ) is the starting vehicle of ( Hos ). ( Squawk ) has talk radio stations, upgradeable via Holotape, and transports the Dozen Steppers to missions and back with all their gear, and also carries construction material and finished product deliveries for ( Cat ) and ( Pen ) and ( Rep ). ( Squawk ) distributes Cryo Cream and Cola to make allies with people who might otherwise try to pull something, refills the party’s resources, and makes everyone cringe and laugh with off kilter remarks. ( Squawk ) has Richest inventory space, Strong armor, Average direction, Loose turning, can carry 6 party members and 2 passengers, and has Fair variety of color combinations and component loadouts.

Check out this van build from user “Fallout4Guy”. Video source: YouTube and Facebook. Here’s another one, more recent:

1.B) ( Verte ( The Vertibird ) ) is the end-game air transport for the Dozen Steppers. ( Verte ) plays folk and bluegrass music, and gets the Dozen Steppers to any outland territory, over open turf and away from cities, and along empty freeways. ( Verte )’s cabin can only be survived in power armor, for short spans, and hovering over unarmored and unprotected enemies and bogies causes their health to diminish, along with any actions taken by passengers in the cabin, or with the rocket and minigun attachments as used by the pilot’s, weapons crew’s, and navigator’s actions. You can also use ( Verte ) to scan and scout for military incursions on the Dozen Stepper’s bases, and to locate suitable sites for new bases to be constructed by ( Cat ), with construction components delivered by ( Squawk ). ( Verte ) has Poor inventory space, Weak armor, Good direction, Loose turning, can carry 6 party members and tow 1 vehicle on its winch ( with the exception of ( Squawk ), and has Ugly variety of color combinations and component loadouts ).

1-13.C) ( Tub ( the boat ) ) is the starting watercraft for all wastelanders. ( Tub ) plays surf instrumental music, upgradeable to reggae via Holotape and gets the Dozen Steppers to any mission critical, waterbound site, all with the help of your friendly neighborhood boat NPC. Keep your arms and legs in the vehicle at all times ( hands, too! ) and don’t touch the water – it’s icky.

Upgrade Functionality and Stat Progression

The stat progression for vehicles is:
Lowest > Low > Medium > High > Highest ( Speed ),
Poorest > Poor > Middle > Rich > Richest ( Inventory size ),
Worst > Bad > Average > Good > Best ( Direction ),
Loosest > Loose > Fit > Tight > Tightest ( Turning ),
Ugliest > Ugly > Fair > Pretty > Prettiest ( Paint Job Quality and Customizeability ),
Weakest > Weak > Able > Strong > Strongest ( Armor ),
1 > 2 > 3 / 4 > 5 > 6 / 7 / 8 > 9 / 10 ( Driving Experience Level Bonus Breakpoints ),

Vehicle features can be upgraded when the vehicle levels up, or purchased from ( Hos ) ‘s wasteland Red Rocket service station connections throughout the wasteland. Player driving skill also provides a bonus to vehicle stats. Each service station can provide upgrades to your vehicles, and mark the nearest adjacent service station on your map for you. The further along in the game you get, the better and more expensive the available upgrades become. Vehicle HUD standard features include Compass ( tells which cardinal direction you are going ), Mapping Unit ( copies down terrain features and points of interest; best range and detail on ( Tre ) and ( Rip ) ), Altimeter (tells height above or below sea level ), Fuel Guage ( tells fuel level and issues report at 50% mark so you can get home safely without running out of fuel), Speedometer ( tells Miles/Hour being travelled by vehicle ), Torqueometer ( tells %torque applied to drivetrain for going up hills; the steeper the hill, the more torque required to match speed, up to the vehicle limit), Turning Sensor ( measures distance from center/straight ), Active Weapon Selection ( tells what weapon is active ), Ammo Counters ( tells how much ammo is available for the selected weapon ), Hull Integrity ( tells how much hp the vehicle has remaining), Targetting Sensor ( allows locking on a target and cycling through targets for shots, shows subtargettable critical hit selections for bogies, shows target hp, size and distance and direction in relation to vehicle ), Cruise control ( allows you to follow an object’s path or coast at a selectable speed ranging from parked to ludicrous speed ), thermometer ( tells temperature ), Geiger counter ( tells radiation level ), and Holotape/PipBoy Radio media widget (Rewind, Play, Stop, Fast Forward, Previous Song, Next Song, Volume, Mute).

++ The upgrade presence switches will soon be:
On / Off,
There / Not There,
0 / 1,
Proficient / Deficient,
Present / Not Present,
Supported / Unsupported,
Upgraded / Non Upgraded,
Functional / Non Functional

The Enemies of the Dozen Steppers:

The Deathclaws

1) Giant deathclaws. Invisible deathclaws. Alpha deathclaws. Irradiated deathclaws. Behemoth deathclaws. Deathclaw nests. Deathclaw packs. Deathclaw vaults ( Vault-tec will sell to anyone, these days ). Someone call the magicians on the New Vegas strip; the Dozen Steppers need a deathclaw whisperer to make these things jump through a hoop for a leg, instead of killing you for an anything. You may think a deathclaw to be a simple critter with that little extra, and yet many rumors fly about, of deathclaws with societal advancements, physical \ spetial differentiation, and communication skills that don’t rely on a claw to your eyeballs and a free trip to the hospital.

The Super Mutants

2) Super mutants, including behemoths and nightkin, make the wasteland a scary and dangerous place. In addition, rumors abound that The Master has been reborn, and that the super mutants have conquered The Enclave and stolen their equipment with pressure placed on caravan trade routes. The turtleheads are back with a vengeance and up to their cheeky tricks. The super mutants drive a variety of open bed trucks full of either passengers or mutation catalysts, and eventually get around to monster truck rally & destruction derby models.
Sample Super Mutant Encounter:
Find a room with a TV that has a bullet in the glass, and lying next to it is a Super Mutant with a jar of Proton Pickle salad pickles and Jamaican porn holotape with crudely edited in Overlays to make it look like Super Mutants are humping Brown Sugar ( The “actress” ) in his inventory. Extract labors from him in exchange for a memory-compatible tablet to play his holotape, while he gets his tv replaced. If your “Barter” skill is at least 75%, you stand a good chance at selling a TV to him from ( Pip ) for the “Marketing Department” Reputation. If you give him a TV Replacement, it controls his brains if you have at least 75% Technology, allowing you to turn him to your side in various ways – this is part of the “Tech Installer” Reputation. At this point, a player with a 75% or higher “Media” skill can load the TV Replacement with Propaganda Holotapes, to convince the Super Mutant to increase loyalty to The Dozen Steppers, giving the player the Reputation of “The New Master”.

The Vehicles of the Super Mutants

2.B.One) ( ( Mow ) the flatbed truck )  is the Super Mutant Vehicle. ( Mow ) has Motown / funk radio stations. The supermutants use ( Mow ) to kidnap victims and ride in the back with weapons brandished.

2.B.Two) ( ( Tow ) the pickup truck )  is the Turbo Mutant Vehicle. ( Tow ) has funk radio stations. The supermutants use ( Mow ) to steal unattended and disabled vehicles. Quick – somebody call for backup!

2.B.Three) ( ( Mon ) the monster truck )  is the Behemoth Terramutant Vehicle. ( Mon ) has Heavy Metal radio stations on the same frequency as ( Metal ). This vexes many. ( Mon ) has the ability to convert wastelanders into ghouls, or supermutants ( if they are juicy enough ), using a pool of mutant conversion tanks in the rear truck bed. Whenever ( Mon ) is around, there are likely to be at least a few ( Mow ) variants and maybe a ( Tow ) tailing closeby.












Pictured: Supermutant vehicle. Image Source: Renaissance Musings.

The Raiders

3) Raider armies and gangs of wasteland psychos that seek to take what they can get and never give anything but hurt, and the occasional designer drug, to be looted from their pack ( before, during, or after the fight! ). Most raider gangs use heavy gear, and can give you a run for your money in the slaver business. Slavery is usually censored out of games, and they get banned for including it, so lets use “Service employee” instead of “Slave” to describe their creative, and oftentimes oppressive economic financial situations vis a vis wasteland citizens.

The Institute of Technocracy

4.A) Synth corporations and institutes trying to assess control of the wasteland and rule with a cybernetic fist. The synths’ programming and control network needs work, and most of the Dozen Steppers are somewhat sympathetic to their plight, as the DS gang has the chops to restitutionalise many varieties of synths and bring them over to the Steppers’ side.

The Vehicles of the Institute of Technocracy

4.B.One) The Police Car

4.B.Two) The Ambulance

4.B.Three) The Fire Truck

4.B.Four) The SWAT Van

4.B.Five) The Helicopter

The Alien Covenancy

5) An Alien Invasion of physically diverse covenant soldiers, in response to the destruction of their initial wanamingo scout in Redding seen as an act of war. The Zetan “commander” is eventually revealed to be a hivemind of highly self-similar, miniscule Furbies \ Mogwai, potected by a secondary class of now-mutated and ever weakening wanamingoes who just went all-in?

The Toasters

6) Pre-war robots and machines that make the rest of this 10th gen garbage look like pattycakes from a Brahmin’s backside. Mr. Handy and Robobrain make return appearances, as do a number of new out the box machines that players can tinker with to add some muscle to the party. It might take the help of ( Zr0 ), ( Tel ), and ( Rep ) to get these things reprogrammed and fighting for the Dozen Steppers. Until then, these bots are to be considered armed and dangerous.

The robots of Boston Dynamics

A round of applause to Boston Dynamics for revolutionizing robotics.

Posted by CNET on Sunday, August 12, 2018

Pictured: Your run of the mill Toaster. Image Source: Facebook.

The Biomorphemes

7) Shapeshifters and morphemes have been terrorizing the wastes of late. Are they just one of ( Tel )’s cover operations, or are they something new, altogether? The Hazolator and the Biomorphemes seem to co-occur at a higher-than-normal level. Maybe that rogue AI ( Tel ) wrestles with finally bought a 3D printer and made out like a killer, or maybe this is all just side effects from static haze implemented poorly. In any case, the main concern regarding the Biomorphemes is difficulty in identifying them when trying to hold one or two of them accountable for a problem. There are also doppleganger shenanigans when the Biomorpheme computer control system selects a Dozen Stepper as a target and tries to replace them in the party, which is what its wartime spying routine was designed for. The manual for this computer controller promised realistic decoys and resurrections of dead party members, but maybe the thing was too good to be anything but deadly. The Biomorphemes are somewhat inspired by the writers’ wonderful interactions in American Movietheaters, such as the IRL character actors for “Ass Eaters From Outer Space”, and some weirdos at The Paramount, when watching, “Smokey and the Bandit(s).”

The Claritins

8) The greatest enigma in the wastes may truly be the Claritins. They are a class of invisible beings and creatures, including tenticulites ( vermicelli ) and scythians ( penne ) and suckerwinderfabbers ( pinwheel rotinis ). The Claritins are not visible to the human eye, and recent advancements in synth technology allow the synths to see them, albeit translucently. The Dozen Steppers are attempting to adapt this technology to their own in some actionable way, and yet, synth technology is notoriously incompatible and black boxxy. The Claritins are clear, soft like hot tin, and eat anything and everything in their habitat for biomechanical conversion into mass resources.







Pictured: Highly deadly image of a Claritin, with cel shaded overlay to prevent death of viewer as a result of photosensory film tunneling from the Claritins visual obfuscation matrix. Image Source: Bing.

The Critters

9) Critters like radscorpions, ants, yao guai, pigs, snakes, geckos, wasps, bloodbugs, doves, pigeons, grackles, parrots, deer, bighorn sheep, mantis, horned toads, goats, cattle, hounds, cats, squirrels, and more have all become mutated, and are now stranger than can be imagined. Their mutations have led to various changes in speed, behavior, appearance, size, coloration, and strength. Most are too dangerous for a simple Vault Dweller to deal with, and a Sole Survivor or Wanderer might have trouble getting ahead with all that action around, but the Dozen Steppers have the ability to capture critters with animal whispering, trapping, or non-lethal combat, and take the mutations back to the Space Bar. Once there, they can interrogate them for animal whisperer language advancement, study them with science for targeting weaknesses, phenotypically pair them with suitable partners to get more animals, or train amiable subjects or the tamed offspring of voilent ones to be pets that can be taken along on missions. ( See Also: Friends of Yore )

The World of The Dozen Steppers

Fallout 5 London at a Glance

Faction responsible for keeping time with Big Ben Clock Tower under argument for payscale vs decaying growth of bonuses and increases of filth. Hot tea. Blaming the victim for pity handout theft, and then succumbing to flash mobs all doing the same thing ( stressing the welfare system ). Organic cloth invisibility suits that photograph the surroundings and display decoys to confuse marks. Big game hunters, capturers and breeders ( lilliputianism ). Beurocratic warfare within the empire to promote one culture over another, for the sole purpose of assigning further work to the worst elements of society. Work without reward, and steal work with clones, look-alikes, and identification hacking when offers are extended. Hiding the sugar in the chocolate and telling everyone the chocolate is bad for you, then keeping the cooking recipe a secret ( jewbaggery ). Over the counter market oppression with minitech paracite swarms that don’t have need for the human form. Orificial invasions within the bodies of prey ruled by hardness and surface area ( fatassery ) with networked superfolded tentacle monster armadas. The fattest ass avoids being completely scoped the longest. Feeding the candy coated kill line to the fish and waiting for it to get fat to have a look at its insides. Cultural ignorance and incompatibility leading to the slaughter of potential sadist jokes. Oppression from all sides so as to take candy and pass filth and fool opponents ( trade warfare ). Pausing life itself from the shadows and jigglypuffing all over the competition’s face with relativity and breath-holdingly careful caution. Memory insertion and mind warping. Recombinant reality. Learning to stay the cut when it’s on your own body ( godhood ). Silent and invisible ruling class. Color racism. Cultural repression in an empire run from the center, for the center. Triangulatory drift of mind, body, and spirit between the self and the community ( writing takes ink from the body and enriches the party, moving takes fuel and enriches the party, with appropriate mental readiness, and will to act takes companions in the face of totalitarian descio and dephysio ). Linguistic predation with counterintuitive reversalist propaganda. Scammers to make a Nigerian email prince blush. Underground railways that pass beneath a lake between Paris and London. Replica cities installed in people’s eyeballs to spy on their mannerisms, via haptic feedback contraptions set against their shying bodies. Profiling people, and assassination of corpus upon completion of spying. Network sub and super cystance upon the weaknesses of middle managements’ reliance on others, upper managements greed, and the common man’s idealistic, hard working, misinformed, button pushing nature. Sellouts. Cyclical revisionist violence followed by decay. Uncommitted quartermasters. Broken directorships. Broken distribution of labour. Internal/external differentiation of passage of time ( paralyzing and stasis trapping a payee’s body and mind when they’re in a vat of hungry air, until their pay is squandered and they are held for the next banking tick ). Software psyche sentience getting revenge on console jockeys. Passing the buck in an old boys club network. International martyrdom. Mass invasions on a holistic existential scale. Twin paradoxes using clone sacks and scapegoats. Information denial to lay blame and raise possies. Playbooks and mindwipes of scouts upon committal of transfer ( whack a mole ). Reversal of gameplay on scout consoles after transfer, plus popular support against them, just to make them squirm. Too many guns and not enough friends. Legendary timescales of imprisonment and release into harsher environments followed by mothballing. Princess scams where the weak are used as bait to capture rescue crews and methodologically tease action, strategies, and mass from heroes ( even without sexist admiration, there is fraternal admiration ). Suckbox industrial saboutauge with incompatible parts. Carking the suckbox when a stitch in time saves nine. Using minimal force to get the cork out of the wine bottle and then watching the carked jumble fall into the liquid and suck the planet dry with talcum powder. I just lost my train of thought. Selective pop culture programming. Overdoing it vs. underdoing it. Political stratification and superiority ( city devours man, sky devours man, earth devours man, and they all screw with each other ( air hockey ) ). All wealth falls to the capital, be it candy or caca. Weaponized technology advancing beyond the previous generation, every generation. Sacrifice of peace in name of greed ( addiction ) and dispersal of ephemerals where everlasting gobstoppers are due. Metacognition in fractally shrinking cavity fiends. Application of minimal torquing and monkey wrenching. Radial action at a distance explicable by miniverses in the air all doing the same thing wrong. Theft of tech specs. Widescale adhesion to abnormality in the face of universal mistrust. Sensual programming. It’s not that there are moral gray areas, where good and bad collude and collide, it is that there is no right answer and there never was. Shadow boxing. Mirror traps. International hub martyrdom. Hyper individualism and loneliness after the loss of the horrifically childish hive mind that was installed in the normies means no trust, not even for allies and roommates and neighbors. Mommy and daddy don’t love each other, don’t love me, don’t love my teachers, and don’t love my friends. Ganging and gangbanging. Lockboxing and keyholding and mazing. Herculean tasks like hydras sprouting more and harder heads when one is killed, masking with enemy callsigns, and stable cleaning with acid making hard into soft and densely evaporating fog. All in on a 7 2 split and lowballing a straight flush from the lead position ( Texas Hold ‘Em ). Reliance on individual grades and payscales to distribute wealth of Brahmin patties and drugs from one side of the “bell curve” to the other ( bullets or Brahmin Patties to the goodman in exchange for a round of 5 Round Ski Ball ). Dream devourers and time lords. Fear of sleep. Generational cacafication in a world made of caca, from caca, for caca. Repetition without learning, and learning leading to loss. No vacations.

Suggested Listening:

Electro Swing

Caravan Palce
Parov Stelar

If you don’t want to subscribe to a YouTube account and link up with Xefox Music’s awesome channel of glorious Electro Swing, here’s a sample of more of their tunes:

Here’s an iTunes Electro Swing Omnibus Playlist that nevertheless sounds repetative and hard to pin:
iTunes Electro Swing Glut

Dan Bull – Fallout 4 S.P.E.C.I.A.L. Rap:

Funky Jazz

Outkast – My Favorite Things
The Dirty Dozen Brass Band – Hannibal, Run Joe, Use Your Brain, Deorc Sceadu
Cowboy Bebop Style: The Seatbelts – Tank!, Rush, Spokey Donkey, Bad Dog No Biscuits, Cat Blues, Piano Black, Too Good Too Bad
Interstate 76 Style

Big Band Jazz

Benny Goodman – Sing Sing Sing, You Turned The Tables On Me, Goodbye, Stompin’ At The Savoy, Body And Soul (For the Elevator)
Count Basie – The Kid From Red Bank, Splanky, Fantail, Silks And Satins, Sleepwalker’s Serenade, Flight Of The Foo Birds, Hayburner, Straight Ahead, Switch in Time, The Queen Bee
Duke Ellington – Hatian Fight Song, Don’t Drop That Atom Bomb On Me
Gershwin – Rhapsody in Blue
Porgy n’ Bess: Summertime
The Ink Spots – Maybe
The Encyclopedia Of Jazz – Minnie The Moocher

Honky Tonk Jazz

Charlie Daniels Band – The Devil Went Down to Georgia
Jerry Lee Lewis – Great Balls Of Fire
Eddie Cochran – Summertime Blues
Johnny Cash – I Walk The Line
Buddy Holly – That’ll Be The Day
Andrew Bird – When That Helicopter Comes, Way Out West, Candy Shop, Tea and Thorazine, Respiration
Harry S. Miller – The Cat Came Back
Cake – Stickshifts and Safetybelts

More Jazz


Tool – Aenima
A Perfect Circle
Puscifer – Conditions of My Parole, Green Valley
Nine Inch Nails – Into the Void, *
Motorhead – I Know How to Die, Ace of Spades
Mastodon – Crack the Skye
Foreigner – Double Vision
Led Zeppelin – Kashmir
Smashing Pumpkins
System Of A Down

Tentative Metal Omnibus

Indie/Emo/Shoegaze/Prog Rock

Elliott Smith – Bottle Up And Explode, 2:45 In the Morning, Tomorrow Tomorrow
Incubus – Drive
Gorrilaz – Every World We Reach Is Dead, Phoner to Arizona, Shy Town
Ben Kweller – Gypsy Rose
King Crimson – 21st Century Schizoid Man
Weezer – In The Garage, Getchoo, Peace, Tripping Down The Freeway, Everybody Get Dangerous
Cage The Elephant – Teeth


Reggae Holotape Quest Sample: Ask ( Hos ) about the tapes and where he gets them. Tell him you want to transfer them to your medium so you can get them solid and remember them for future generations. Offer a trade for the supplier’s name from ( Tel ), and get their location from ( Rip ) in exchange for ( Rip ) Karma increase. Upgrade their lyrics algorithm with help from ( Tel ) and get him to mix you a tape, or kill them with ( Map ), ( Pip ), and two others based on strategic needs, pending ( Tim ) approval, player choice.

Surf Instrumental

Dick Dale & His Del-Tones
The Ventures
Chuck Berry
Milt Rogers
The Chantays
The Rumblers
The Surfaris
iTunes Surf Instrumental Jams

Classic Orchestral

Bach – Cello Suites, Air
Beethoven – Symphonies …, 5, 6, 7, 8, 9, …
Holtz – Jupiter and Mars from The Planets Suite
Berlioz – Hungarian March
Or was it Boltz. *Shrug* iono. I project Boltz and Bozart.
Mozart – Symphony No. 40 in G Minor
Debussy – Claire De Lune
William Tell Overture
Prelude: Dawn

Classic Rock

Journey – The Wheel In the Sky
The Beatles – HELP!
Van Halen – Jump
Dean Martin – _?
Stevie Ray Vaughan – Pride and Joy
America – Horse With No Name
The Mammas and the Pappas – California Dreamin’
The Rolling Stones – Paint it Black
Bee Gees – Stayin’ Alive
Bobby McFerrin – Don’t Worry, Be Happy
Billy Joel – For The Longest Time
Don McLean – American Pie
Blue Oyster Cult – The Reaper
Diana Ross – I Will Survive
More Classic Rock

Talk Radio

Car Talk
NPR-Style Geopolitical Rabble Rousing, Jingoism, and Warmongering (Fictional And Fallout Related ( NCR, Instead of NPR ) )
Few Podcasts:
( This Old House, Construction ): _?
( Old School Julia Child; Cooking): _?
( Nuclear Physics Station, Science ):

( Comedy Hour, Charisma ): _?


Dick Gaughan – Waist Deep In The Big Muddy
Mumford and Sons – I Will Wait

Motown and Funk

James Brown – I Feel Good
The Police – Don’t Stand So Close To Me
The Villiage People ( Roller Coaster )
Maceo Parker
Kool and the Gang – Get Down On It, Jungle Boogie
Vulfpeck – My First Car, Fugue State
Aretha Franklin

Suggested Reading:

“Do Androids Dream of Electric Sheep,” – Phillip K. Dick
“Starship Troopers,” -Robert Heinlein
“I, Robot” – Isaac Asimov
“Ninja Turtles” Comics
“Ren and Stimpy” Comics
Marvel “X-Men”/”Avengers”/”Guardians of the Galaxy” Comics
D.C. “Justice League” Comics

Suggested Watching:

The Big Lebowski ( The Cohen Brothers )
The Matrix ( The Wachowski Brothers )
Star Trek ( all 1000 hours )
A Boy and His Dog
Mad Max: Fury Road
The Road
Ready Player One ( Stephen Spielberg )
The City of Lost Children
The City of 1000 Planets
Indiana Jones ( Stephen Spielberg )
Dr. Strangelove: Or, How I Learned to Stop Worrying and Love the Bomb
The Lord of the Rings ( Peter Jackson )
Lain: Serial Experiments
Gundam Wing
Black Hawk Down
Die Hard
I Am Legend
Terminator 1, 2, 3, 4, …
District 9
Iron Man
Teenage Mutant Ninja Turtles
The Avengers Movies and Spinoffs
Guardians of the Galaxy
Ren and Stimpy
Enter the Dragon
Space Dandy
Rick & Morty
Back to the Future
Peter Rabbit

Suggested Playing:
Fallout 1 for jokes.
Fallout 2 for nostalgia.
Fallout Tactics for combat.
Fallout: Brotherhood Of Steel for console.
[ Wasteland 2 \ Planescape:Torment \ Torment:Tides of Numenera \ Baldur’s Gate \ Baldur’s Gate 2 \ Diablo 1, 2, 3, and expansions ] for alternate dimention.
Fallout 3 for first person.
Fallout: New Vegas for house wins ( and if you’re not into that whole ‘brevity’ thing ).
Fallout 4 for workshop.
Fallout Shelter for music and artwork.
Fallout 76, I don’t know yet, but if it’s anything like Interstate ’76 and grognard civil war games, I’ll be fine with it.
Borderlands 1, Pre-Sequel, 2, & 3 for graphics, terrain, gameplay, questin, humor, and selections of stupid-cool guns.
Interstate ’76 and Rocket League for 3rd person vehicular action.
[ Earthsiege \ Mechwarrior \ MissionForce:Cyberstorm ] for mech and body armor action.
World of Warcraft for big legs and shoulders and class diversity.
Star Wars: Galaxies for character creation and class diversity.
Star Wars Tie Fighter for Targetting Sensor design.
XCOM: Enemy Unknown for base building and character creation.
Lego Marvel Super Heroes for terrain interaction and class diversity.
Rockman for the power arm attachments.
Giants: Citizen Kabuto for base building with jet packs.
Ultima: Online for intellectual property models.
Skyrim for developer engine cooperation.
Tekken / Mortal Kombat / Street Fighter for character diversity in hand to hand combat ( or leg to hand, if you’re Chun Li ).
Battlefield and Grand Theft Auto for engineering variety and multiplayer playstyle.
Starcraft 2 for marketing and distribution interface ideas.
Spore for character creation and evolution tricks.
Road Rash for vehicular manslaughter and upgrade magic.
Cuphead for music and art work.
Braid for music and artwork.

Cortex Command for music and artwork.
The MUD Avalon Online ( confused with Ivarice, and Avarice ), that has the best writing and adventuring writing presentation I have ever seen.
I left out Pilliars of Eternity and Temple of Elemental Evil because I haven’t played them yet ( See what I did there? )

THE SYNTHS- I MEAN TOYS: Toy Sponsorship:
I would model these on my desk’s robotic arm like the bobbleheads I passed along to friends, but someone is holding the peehole on my trust fund. I also need to purchase more collectibles, in a variety of sizes as offered, in order to do tactical sizing interactions.

Funko Pop Figures

Smartphone Scale Mini Figures

Netbook Scale Action Figures

Funko POP Games: Fallout 4 X-01 Power Armor Toy

Funko POP Games: Fallout 4 X-01 Power Armor Toy

Image sources:





Collectible Board Games


Best Buy Toy Sponsorship:

Image Source: Renaissance Musings.

Official Bethesda Gear

Check out this squawk-alike! More toys on this site, but they sell out fast so jump on it.





Official toys!


Steam In-Engine Screencaptures:

Image sources: Renaissance Musings.

Fallout 4

1) PipBoy Map Locations
2) Character Perks Samples
3) Item Collections ( many more in game )
4) Custom Character Generation Engine
5) Sample In-engine Command Consoles
6) Settlement Vacation Photos

Fallout Shelter





















= = is.

_ = Thing.

( _ ) = Thing named _.

( _ ) = Further information _ about anything that relates to the topic of conversation.

( _ ) = Button _.

_1 = Thing with [ [ _numbering ] = 1 ].

_2 = Thing with [ [ _numbering ] = 2 ].

[ _1 / _2 ] = Self Similar Set containing _1 or _2.

[ _1 , _2 ] = Self Similar Set containing _1 and _2.

[ _ , (1) ] = Mixed Set containing a Thing _ and a Thing named 1.

_1 and _2 = Items _1 and _2 from ordered list of _*.

[ _1 “ampersand” _2] = [ _1 “ampersand” _2] =  [ 1 and 2 ] [ are both acquired at the same time and place , or in order at the same place , or at the same time in different places ].

[ _1 & _2] = _1 and _2 form a list that is ended with _2.

[ _1 , _2, _3, … ] = List containing [ _1 and _2 and _3 and any number of _* Things].

[ _1 && _2 ] = _1 and _2 are both true at the same time sets the entire value of the boolean statement to true. If any part of _1 && _2 is false, then the entire statement is false. Order matters in what gets read first, so prioritize based on your intellectual needs.

[ _1 | _2 ] = _1 or _2 are either true at the same time sets the entire value of the boolean statement to true. If any part of _1 | _2 is true, then the entire statement is true. (In C++, or acquired grammar).

[ _1 | [ _2 = _? ] ] = Consider the value of _1 while _2 is equal to some variable or constant.

_?-_2 = [ Joint _3 containing [some combination of properties of _1 and _2 ] = [ [ _2 ] ly , [ _2 ] ific, [ _2 ] ness, [ _2] olated , [ _2 ] izer ] + [ _1 ] ].

[ _1 ] + [ _2 ] = _1 also has the characteristic of _2 = [ [ _2 ] ous _1].

_? = Unknown Thing, thing to be discovered and replaced with another memory piece.

[ _1 ] ous = [ Object called using a [ _1 ] ous adjectival prefix, that has the effect or property of _1 ].

[ _1 ] -style = [Object called using a [ _1] -style adjectival conjunction prefix with the properties and connotations of parameter _1 ].

[ _1 ] izer  = [ Object called using a [ _1 ] izer adjectival suffix with the ability to make another object _1 in property. To put it another way:  [Thing with ability to [ _1 ] ize / Do _1 ] ]. Switches to [ _1 ] izing when used in conjunction with [ _1 ] olator.

[ _1 ] olator = [ Object called using a [ _1 ] olator suffix with the ability to convert another object with physical variation of parameter _1 ]. Switches to [ _1 ] olating when used in conjunction with [ _1 ] izer.

_1 : _2) /nl _3 /nl . /nl . /nl . /nl )  = _1 can be further qualified or explained or intellectually reticulated and repeated by the steps of _2, _3, and so forth, as outlined by the additional steps in “…”

[ n l ] : New line as placed with Enter button that creates an invisible, measurable gap all the spaces to the right of the text line, forcing a gap between a line and what is directly parallel to it and underneath it, and allowing a user to continue to input in the newly created space, and used when Whitespace is not enabled or Formatting breaks down.

[ ind ] : Indent of text as placed with Tab button, or Five Spaces as placed with the Spacebar button, and used when Whitespace is not enabled or Formatting breaks down.

[ spa ] : Whitespace as placed with Spacebar button, and used to place an invisible, measurable gap between two quantities, and used when Whitespace is not enabled or Formatting breaks down.

Formatting : The collection of utilities and computerized additions to semantically and grammatically and syntactically embued text, the whole of which can be converted to Plain Text.

Plain Text : Just the letters of a text, without interactive features, filing, copying, or transfer upgrades.

__? = Request for an unknown thing to be filled in at a later time and replace the “__?”, by the writer or readers given write access to the text.

* : Any number of things in the Self Similar Set of things described, which is anything and everything, when not modified.

(*) = Thing named * = any number of Things selected from the list of every Thing applicable.

_* = Thing varied [ [ with , by ] \ [ by \ with ] ] \ [ = \ is ] \ [ is \ = ] ]  anything.

[ _1 : _2 ] = _1 is explained further as having the [ Grammar , Semantic Properties ] of _2.

_1 > _2 = _1 is greater in some indeterminate scale than _2.

_1 < _2 = _1 is less in some indeterminate scale than _2.

[ { _1 } > { _2 , _3 } ] : The set comprising _1 contains elements _2 and _3 in a nested format.

— = Emdash.

– = Endash.

— = Double dash.

_ = Underscore.

__ = Underscore blank.

= Whitespace blank.

The Testbed For Virtual and Real World Interaction

Image Source: Renaissance Musings.

Mod Update News 11/11/2018



Clicky for tha Wiki.


Click here for images. Embed unavailable.


Click here to see Facebook Fallout User Promoted Content


Check out the Fallout Twitter page for other Fan’s ideas and more!

Twitter Embed:


That all being said, HERE’S WHAT I’VE GOT SO FAR:

TWITCH.TV In Game Stream With Commentary
Twitch link expired. Here’s one I recorded on Twitch with StreamLabs OBS and was allowed to download: In Game Mod Run

Thank you for your time, and thanks to all the wonderful contributors who made this project a possibility. For any concerns dealing with this post, contact us at

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